Wave Field 3D Engine
UUON FOUNDATION INC.
loading engine core...
Base Shape
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3D Shape:
Sphere
Cube
Pyramid (Cone)
Mesh Resolution:
40 segments
Wave Algorithm
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Algorithm:
F₁: Basic Sine Wave
F₂: Cosine Wave
F₁₀: Composite Waves
F₁₁: Modulated Waves
F₁₂: Harmonic Series
F₁₈: Exponential Damped
F₂₁: Soliton Waves
G₁: Deep Water Waves
G₂: Shallow Water
G₃: Gerstner Waves
C₁: Capillary Waves
C₄: Faraday Waves
R₁: Circular Ripples
R₂: Bessel Ripples
I₃: Standing Waves
I₂: Beat Patterns
S₃: Rayleigh Waves
S₄: Love Waves
N₁: Layered Hash Noise
N₃: Fractal Brownian Motion
N₄: Ridged Noise
N₅: Turbulence
N₁₀: Curl Noise
FFT₁: FFT Ocean
FFT₃: Phillips Spectrum
Wave Parameters
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Amplitude:
0.30
Frequency:
1.0
Animation Speed:
1.0
Complexity (Octaves):
3
Visual Settings
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Wireframe Mode
Auto Rotate
Bake & Export Animation (.glb)
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Keyframes:
24
Loop (sec):
2.0
Preview baked loop in viewport
Bake Morph-Target Animation
Export Animated GLB + Metadata
Not baked yet.
Export Static Frame
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Export Current Frame (.obj)
Freeze to Current Frame
Ready.
F₁: SINE-001
Basic sinusoidal surface wave
F₁(s,t) = A sin(ks + ωt)